We successfully conducted our sharing on Tutla at Pei Hwa Secondary School this afternoon. Our teachers-audience can reach us at firstname.lastname@example.org for any query as we did not manage to carry out the Q&A session because of time constraint.
As mentioned during the sharing, all N3 cluster secondary schools that offer Malay will receive10 sets of Tutla each by the end of October. We will be contacting the ML teachers from these schools once we have received the Tutla shipment from TheGameCrafter.com.
For teachers from other secondary schools who would like to order a copy of Tutla, you can do so here: https://www.thegamecrafter.com/games/tutla
We hope your students will have a ball of a time playing Tutla in class as they learn Malay language rules in fun and engaging ways!
We learnt a lot about Singapore’s 700 years of history from putting together this video for our School’s National Day celebration. In addition, the multimedia sensory experience at the Fort Canning Centre brings to life key moments in Singapore’s transformations as well as historical figures that played crucial roles in them. Our students only knew some of them to begin with. Thus, they gained useful knowledge about the past that makes what Singapore is today from the trip to the centre.
This realization set us thinking about students who did not have the opportunity to visit the Fort Canning Centre. While the video above provide them a glimpse of what they could have experienced there, what else can we do?
The BigS | Bicentennial Singapura Card Game
For this we have created a lesson package building around a card game that we have designed with the objective to educate students some of the (perhaps, lesser known) historical figures and the transformative events that had helped shape Singapore. The card game is called BigS | Bicentennial Singapura. The card game is played like the card game Fikir-fikir. Many Malay teachers may have a few sets of Fikir-fikir card game in their schools and could have used them in their lessons before. Essentially, like Fikir-fikir, students are expected to guess the historical figures or the transformative events in Singapore’s long history from hints made available on the BigS cards.
The lesson consists of two parts; the preparatory and the game play.
The preparatory takes place in the last 20 mins of the previous lesson where students work together to prepare the cards with templates provided here. Students needs to have some stationery, namely scissors, glue and some drawing block papers. Next, the cards are distributed among the students with the task of finding the appropriate hints (5 words or phrase) for the figures or the events stated on their cards. To find the hints, they need to view as homework all the videos in the playlist here: https://tinyurl.com/SGBicentennial. This playlist contains 23 short videos about segments of Singapore 700 years history courtesy of the Singapore Bicentennial YouTube Channel. This homework is a prerequisite to build students’ prior knowledge to play the card game.
The Game Play
The game play takes place during the next lesson. The teacher starts the lesson by getting students to arrange their seats in a continuous line. Each seat represents a point in Singapore’s 700 years historical timeline. Without showing their cards to their peers, students will work their way to find the appropriate seat to represent their places in the Singapore’s historical timeline. Once the students have settled, they will take turn – starting with the first in the timeline – to explain the hints on their cards for other students to guess correctly the figures or the events stated on their cards. Whoever guesses correctly gets to keep the card. Before giving the card away, the student who prepared the hints has to share a summary about the figure or the event and why it plays a transformative role in Singapore’s history. At the end of the game, student who has the most correct guesses (or most cards collected) wins the game. It sure gets the class excited if the teacher presents something nice as a token for the winner. Try it and let us know how your students feel about the lesson.
The BigS | Bicentennial Singapura Card Game
We developed Tutla as a teaching and learning aid primarily to facilitate the learning of our scientific rules of learning imbuhan. It is a bridge from knowing the rules to applying them when completing imbuhan exercises.
However,we soon realize Tutla is a powerful tool to engage students to learn language rules. What limits its affordances is the creativity of teachers. We will post here from time to time how to play Tutla as we explore its uses in a language class.
We look forward to share how we use Tutle in our cluster sharing in September at Pei Hwa Secondary School.